martes, 16 de febrero de 2010

Mi Escritorio Awesome

Bueno, esta entrada es para que vean como esta quedando mi escritorio despues de pasar de GNOME a Awesome.

Los archivos de configuración esta vez sí pueden copy-pastearlos y si los ponen en su maquina les va a andar (Ubuntu 9.10)

rc.lua ::


-- Standard awesome library
require("awful")
-- Theme handling library
require("beautiful")
-- Notification library
require("naughty")
-- Load Vicious widgets
-- require("vicious")
-- Load Debian menu entries
require("debian.menu")

-- {{{ Variable definitions
-- Themes define colours, icons, and wallpapers
-- The default is a dark theme
--theme_path = "/usr/share/awesome/themes/default/theme.lua"
-- Uncommment this for a lighter theme
theme_path = "/home/pincha/.config/awesome/themes/sky/theme.lua"

-- Actually load theme
beautiful.init(theme_path)

-- This is used later as the default terminal and editor to run.
terminal = "gnome-terminal"
editor = os.getenv("EDITOR") or "editor"
editor_cmd = terminal .. " -e " .. editor
musicplayer= "rhythmbox-client"
videoplayer="gmplayer"
volumen="alsamixergui"
navegador= terminal .. " -e mc"
iceweasel="chromium-browser"
emesene= "emesene "

-- Default modkey.
-- Usually, Mod4 is the key with a logo between Control and Alt.
-- If you do not like this or do not have such a key,
-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
-- However, you can use another modifier like Mod1, but it may interact with others.
modkey = "Mod4"

-- Table of layouts to cover with awful.layout.inc, order matters.
layouts =
{
awful.layout.suit.tile,
awful.layout.suit.tile.left,
awful.layout.suit.tile.bottom,
awful.layout.suit.tile.top,
awful.layout.suit.fair,
awful.layout.suit.fair.horizontal,
awful.layout.suit.max,
awful.layout.suit.max.fullscreen,
awful.layout.suit.magnifier,
awful.layout.suit.floating
}

-- Table of clients that should be set floating. The index may be either
-- the application class or instance. The instance is useful when running
-- a console app in a terminal like (Music on Console)
-- x-terminal-emulator -name mocp -e mocp
floatapps =
{
-- by class
["MPlayer"] = true,
["pinentry"] = true,
["gimp"] = true,
-- by instance
["mocp"] = true
}

-- Autorun programs
autorun = true
autorunApps =
{
-- "feh --bg-scale /home/pincha/Imágenes/lesbian.jpg",
-- "sh ~/.awesome/widget_init.sh",
"sh ~/wallpaper.sh",
}
if autorun then
for app = 1, #autorunApps do
awful.util.spawn(autorunApps[app])
end
end

-- Applications to be moved to a pre-defined tag by class or instance.
-- Use the screen and tags indices.
apptags =
{
-- ["Firefox"] = { screen = 1, tag = 2 },
["mocp"] = { screen = 2, tag = 4 },
}

-- Define if we want to use titlebar on all applications.
use_titlebar = false
-- }}}

-- {{{ Tags
-- Define tags table.
tags = {}
for s = 1, screen.count() do
-- Each screen has its own tag table.
tags[s] = {}
-- Create 9 tags per screen.
for tagnumber = 1, 9 do
tags[s][tagnumber] = tag(tagnumber)
-- Add tags to screen one by one
tags[s][tagnumber].screen = s
awful.layout.set(layouts[1], tags[s][tagnumber])
end
-- I'm sure you want to see at least one tag.
tags[s][1].selected = true
end
-- }}}

-- {{{ Wibox
-- Create a textbox widget
mytextbox = widget({ type = "textbox", align = "right" })
-- Set the default text in textbox
mytextbox.text = " " .. awesome.release .. " "

-- Create a laucher widget and a main menu
myawesomemenu = {
{ "manual", terminal .. " -e man awesome" },
{ "edit config", terminal .. "nano ~/.config/awesome/rc.lua" },
{ "restart", awesome.restart },
{ "quit", awesome.quit }
}

mymainmenu = awful.menu.new({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon },
-- { "open terminal", terminal },
-- { "Debian", debian.menu.Debian_menu.Debian }
{ "Musica", musicplayer },
{ "Peliculas", videoplayer },
{ "Archivos", navegador },
{ "Navegador", iceweasel },
{ "Volumen", volumen },
{"emesene",emesene},
}
})

mylauncher = awful.widget.launcher({ image = image(beautiful.awesome_icon),
menu = mymainmenu })

-- Create a systray
mysystray = widget({ type = "systray", align = "right" })




-- Another Test adding widgets whit tubes
wifiwidget = widget({type = "textbox", name = "wifiwidget", align = "right" })
-- Function
function wifiInfo(adapter)
spacer = " "
local f = io.open("/sys/class/net/wlan0/wireless/link")
local wifiStrength = f:read()
if wifiStrength == "0" then
wifiStrength = "Network Down"
else
wifiStrength = "Wifi:"..spacer..wifiStrength.."%"
end
wifiwidget.text = spacer..wifiStrength..spacer
f:close()
end

-- Here another one but this time, something graphic
batterywidget = widget({type = "textbox", name = "batterywidget", align = "right" })
-- Function
function batteryInfo(adapter)
spacer = " "
local fcur = io.open("/sys/class/power_supply/BAT1/energy_now")
local fcap = io.open("/sys/class/power_supply/BAT1/energy_full")
local fsta = io.open("/sys/class/power_supply/BAT1/status")
local cur = fcur:read()
local cap = fcap:read()
local sta = fsta:read()
local battery = math.floor(cur * 100 / cap)
if sta:match("Charging") then
dir = "^"
battery = "A/C"
elseif sta:match("Discharging") then
dir = "v"
if tonumber(battery) > 25 and tonumber(battery) < 75 then battery = battery elseif tonumber(battery) < 25 then if tonumber(battery) < 10 then naughty.notify({ title = "Battery Warning" , text = "Battery low!"..spacer..battery.."%"..spacer.."left!" , timeout = 5 , position = "top_right" , fg = beautiful.fg_focus , bg = beautiful.bg_focus }) end battery = battery else battery = battery end else dir = "=" battery = "A/C" end batterywidget.text = spacer.."Bat:"..spacer..dir..battery..dir..spacer fcur:close() fcap:close() fsta:close() end -- Create a wibox for each screen and add it mywibox = {} mypromptbox = {} mylayoutbox = {} mytaglist = {} mytaglist.buttons = awful.util.table.join( awful.button({ }, 1, awful.tag.viewonly), awful.button({ modkey }, 1, awful.client.movetotag), awful.button({ }, 3, function (tag) tag.selected = not tag.selected end), awful.button({ modkey }, 3, awful.client.toggletag), awful.button({ }, 4, awful.tag.viewnext), awful.button({ }, 5, awful.tag.viewprev) ) mytasklist = {} mytasklist.buttons = awful.util.table.join( awful.button({ }, 1, function (c) if not c:isvisible() then awful.tag.viewonly(c:tags()[1]) end client.focus = c c:raise() end), awful.button({ }, 3, function () if instance then instance:hide() instance = nil else instance = awful.menu.clients({ width=250 }) end end), awful.button({ }, 4, function () awful.client.focus.byidx(1) if client.focus then client.focus:raise() end end), awful.button({ }, 5, function () awful.client.focus.byidx(-1) if client.focus then client.focus:raise() end end)) for s = 1, screen.count() do -- Create a promptbox for each screen mypromptbox[s] = awful.widget.prompt({ align = "left" }) -- Create an imagebox widget which will contains an icon indicating which layout we're using. -- Remember say thanks to TheFatal -- We need one layoutbox per screen. mylayoutbox[s] = widget({ type = "imagebox", align = "right" }) mylayoutbox[s]:buttons(awful.util.table.join( awful.button({ }, 1, function () awful.layout.inc(layouts, 1) end), awful.button({ }, 3, function () awful.layout.inc(layouts, -1) end), awful.button({ }, 4, function () awful.layout.inc(layouts, 1) end), awful.button({ }, 5, function () awful.layout.inc(layouts, -1) end))) -- Create a taglist widget mytaglist[s] = awful.widget.taglist(s, awful.widget.taglist.label.all, mytaglist.buttons) -- Create a tasklist widget mytasklist[s] = awful.widget.tasklist(function(c) return awful.widget.tasklist.label.currenttags(c, s) end, mytasklist.buttons) -- Create the wibox mywibox[s] = wibox({ position = "top", fg = beautiful.fg_normal, bg = beautiful.bg_normal }) -- Add widgets to the wibox - order matters mywibox[s].widgets = { mylauncher, mytaglist[s], mytasklist[s], mypromptbox[s], wifiwidget, batterywidget, mytextbox, mylayoutbox[s], s == 1 and mysystray or nil } mywibox[s].screen = s end -- }}} -- {{{ Mouse bindings root.buttons(awful.util.table.join( awful.button({ }, 3, function () mymainmenu:toggle() end), awful.button({ }, 4, awful.tag.viewnext), awful.button({ }, 5, awful.tag.viewprev) )) -- }}} -- {{{ Key bindings globalkeys = awful.util.table.join( awful.key({ modkey, }, "Left", awful.tag.viewprev ), awful.key({ modkey, }, "Right", awful.tag.viewnext ), awful.key({ modkey, }, "Escape", awful.tag.history.restore), awful.key({ modkey, }, "j", function () awful.client.focus.byidx( 1) if client.focus then client.focus:raise() end end), awful.key({ modkey, }, "k", function () awful.client.focus.byidx(-1) if client.focus then client.focus:raise() end end), awful.key({ modkey, }, "w", function () mymainmenu:show(true) end), -- Layout manipulation awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx( 1) end), awful.key({ modkey, "Shift" }, "k", function () awful.client.swap.byidx( -1) end), awful.key({ modkey, "Control" }, "j", function () awful.screen.focus( 1) end), awful.key({ modkey, "Control" }, "k", function () awful.screen.focus(-1) end), awful.key({ modkey, }, "u", awful.client.urgent.jumpto), awful.key({ modkey, }, "Tab", function () awful.client.focus.history.previous() if client.focus then client.focus:raise() end end), -- Standard program awful.key({ modkey, }, "Return", function () awful.util.spawn(terminal) end), awful.key({ modkey, "Control" }, "r", awesome.restart), awful.key({ modkey, "Shift" }, "q", awesome.quit), awful.key({ modkey, }, "l", function () awful.tag.incmwfact( 0.05) end), awful.key({ modkey, }, "h", function () awful.tag.incmwfact(-0.05) end), awful.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster( 1) end), awful.key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1) end), awful.key({ modkey, "Control" }, "h", function () awful.tag.incncol( 1) end), awful.key({ modkey, "Control" }, "l", function () awful.tag.incncol(-1) end), awful.key({ modkey, }, "space", function () awful.layout.inc(layouts, 1) end), awful.key({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts, -1) end), awful.key({modkey,},"i",function() awful.util.spawn(iceweasel,false) end), -- Prompt awful.key({ modkey }, "r", function () mypromptbox[mouse.screen]:run() end), awful.key({ modkey }, "x", function () awful.prompt.run({ prompt = "Run Lua code: " }, mypromptbox[mouse.screen].widget, awful.util.eval, nil, awful.util.getdir("cache") .. "/history_eval") end) ) -- Client awful tagging: this is useful to tag some clients and then do stuff like move to tag on them clientkeys = awful.util.table.join( awful.key({ modkey, }, "f", function (c) c.fullscreen = not c.fullscreen end), awful.key({ modkey, "Shift" }, "c", function (c) c:kill() end), awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle ), awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end), awful.key({ modkey, }, "o", awful.client.movetoscreen ), -- awful.key({ modkey, }, "i" , iceweasel ), awful.key({ modkey, "Shift" }, "r", function (c) c:redraw() end), awful.key({ modkey }, "t", awful.client.togglemarked), awful.key({ modkey,}, "m", function (c) c.maximized_horizontal = not c.maximized_horizontal c.maximized_vertical = not c.maximized_vertical end) ) -- Compute the maximum number of digit we need, limited to 9 keynumber = 0 for s = 1, screen.count() do keynumber = math.min(9, math.max(#tags[s], keynumber)); end for i = 1, keynumber do globalkeys = awful.util.table.join(globalkeys, awful.key({ modkey }, i, function () local screen = mouse.screen if tags[screen][i] then awful.tag.viewonly(tags[screen][i]) end end), awful.key({ modkey, "Control" }, i, function () local screen = mouse.screen if tags[screen][i] then tags[screen][i].selected = not tags[screen][i].selected end end), awful.key({ modkey, "Shift" }, i, function () if client.focus and tags[client.focus.screen][i] then awful.client.movetotag(tags[client.focus.screen][i]) end end), awful.key({ modkey, "Control", "Shift" }, i, function () if client.focus and tags[client.focus.screen][i] then awful.client.toggletag(tags[client.focus.screen][i]) end end), awful.key({ modkey, "Shift" }, "F" .. i, function () local screen = mouse.screen if tags[screen][i] then for k, c in pairs(awful.client.getmarked()) do awful.client.movetotag(tags[screen][i], c) end end end)) end -- Set keys root.keys(globalkeys) -- }}} -- {{{ Hooks -- My Widgets awful.hooks.timer.register(3, function() wifiInfo("wlan0") end) awful.hooks.timer.register(10, function() batteryInfo("BAT1") end) -- Hook function to execute when focusing a client. awful.hooks.focus.register(function (c) if not awful.client.ismarked(c) then c.border_color = beautiful.border_focus end end) -- Hook function to execute when unfocusing a client. awful.hooks.unfocus.register(function (c) if not awful.client.ismarked(c) then c.border_color = beautiful.border_normal end end) -- Hook function to execute when marking a client awful.hooks.marked.register(function (c) c.border_color = beautiful.border_marked end) -- Hook function to execute when unmarking a client. awful.hooks.unmarked.register(function (c) c.border_color = beautiful.border_focus end) -- Hook function to execute when the mouse enters a client. awful.hooks.mouse_enter.register(function (c) -- Sloppy focus, but disabled for magnifier layout if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier and awful.client.focus.filter(c) then client.focus = c end end) -- Hook function to execute when a new client appears. awful.hooks.manage.register(function (c, startup) -- If we are not managing this application at startup, -- move it to the screen where the mouse is. -- We only do it for filtered windows (i.e. no dock, etc). if not startup and awful.client.focus.filter(c) then c.screen = mouse.screen end if use_titlebar then -- Add a titlebar awful.titlebar.add(c, { modkey = modkey }) end -- Add mouse bindings c:buttons(awful.util.table.join( awful.button({ }, 1, function (c) client.focus = c; c:raise() end), awful.button({ modkey }, 1, awful.mouse.client.move), awful.button({ modkey }, 3, awful.mouse.client.resize) )) -- New client may not receive focus -- if they're not focusable, so set border anyway. c.border_width = beautiful.border_width c.border_color = beautiful.border_normal -- Check if the application should be floating. local cls = c.class local inst = c.instance if floatapps[cls] ~= nil then awful.client.floating.set(c, floatapps[cls]) elseif floatapps[inst] ~= nil then awful.client.floating.set(c, floatapps[inst]) end -- Check application->screen/tag mappings.
local target
if apptags[cls] then
target = apptags[cls]
elseif apptags[inst] then
target = apptags[inst]
end
if target then
c.screen = target.screen
awful.client.movetotag(tags[target.screen][target.tag], c)
end

-- Do this after tag mapping, so you don't see it on the wrong tag for a split second.
client.focus = c

-- Set key bindings
c:keys(clientkeys)

-- Set the windows at the slave,
-- i.e. put it at the end of others instead of setting it master.
-- awful.client.setslave(c)

-- Honor size hints: if you want to drop the gaps between windows, set this to false.
-- c.size_hints_honor = false
end)

-- Hook function to execute when arranging the screen.
-- (tag switch, new client, etc)
awful.hooks.arrange.register(function (screen)
local layout = awful.layout.getname(awful.layout.get(screen))
if layout and beautiful["layout_" ..layout] then
mylayoutbox[screen].image = image(beautiful["layout_" .. layout])
else
mylayoutbox[screen].image = nil
end

-- Give focus to the latest client in history if no window has focus
-- or if the current window is a desktop or a dock one.
if not client.focus then
local c = awful.client.focus.history.get(screen, 0)
if c then client.focus = c end
end
end)

-- Hook called every minute
awful.hooks.timer.register(60, function ()
mytextbox.text = os.date(" %a %b %d, %H:%M ")
end)

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